Tuesday, April 25, 2017

LEGO Set of the Month: Mighty Dinosaurs!

Yes, the Play Like a PIRATE LEGO Set of the Month is being revealed the last week in April. But hey, it's still April, and you've still got a chance to win. Details are at the bottom of this blog post.

The set I've chosen for this month is 31058 Mighty Dinosaurs. This is part of the LEGO Creator line. Many of these sets (including Mighty Dinosaurs) have the pieces and instructions to build three different models. So you can build the Tyrannosaurus Rex, disassemble it, build a Triceratops, and tear that down for a Pterodactyl (I'm not even looking that up to see if I spelled it right, it's the flying one). Dammit I'm checking anyway HEY I SPELLED IT RIGHT! Even though I usually collect sets that are minifigure-scaled, coming with little dudes and dudettes, I love the versatility and creativity that come with these sets.

LEGO has a long history of building dinosaurs; my favorites were from the year 2000, which might as well be as far back as the Jurassic Period as far as trying to find them online. In more recent years there have been sets with Jurassic Park movies, but these rely more on pre-molded pieces that kids play with, but don't actually construct. The Mighty Dinosaurs sets are things that kids actually build out of LEGO, meaning that those pieces can be reused in other builds as well.

The last few years have seen a boom in new types of joints for LEGO, including some smaller hinges, ball-and-socket joints, and "click joints" that hold in place even with weight put on them. So these dinosaurs have great articulation and posability, so you're able to wreak mayhem wherever you want to. In addition to the three sets of instructions that come in the package, there are additional "secret" Brachiosaur instructions available free as a PDF on LEGO's site. For the record, almost all LEGO instructions are available on that site, so if you lose your booklet (or don't want to keep all of them around) you can find them there.


Part the charm of the Mighty Dinosaurs and other Creator sets is that you're using the same pieces to build very different models. With only 174 pieces, you can build any of the three (okay four) models. That's easy with instructions, but students have a bigger imagination than the booklets do.

A great activity with students is a LEGO challenge, where they have a set of LEGO, and a limited amount of time to build something after a certain theme. So choosing a theme from your curriculum (the water cycle, Mesopotamia, distributive property, the nervous system) give each child or group 150 LEGO pieces, and ten minutes to build their best representation of that thing. Give them specific parameters, or leave it completely up to them. They'll surprise you with the good things they can come up with.

Even though my go-to advice with LEGO is keep the pieces as simple as possible (the standard bricks and plates), keeping some of the specialized pieces showcased in Mighty Dinosaurs, including hinges and joints, will open up the possibilities for your students, with new angles and moving parts and things you just can't do easily with the "regular" pieces.


UPDATE: Congratulations to Chris Heffernan -- you won the Mighty Dinosaurs! 

I knew you were wondering. There are three ways to enter:

1. Comment on this post. You do that below at the very end of this post. Lower...lower...there.

2. Subscribe to the monthly Play Like a PIRATE newsletter. It comes out once a month, with ideas for the classroom, a graphic novel review, and a review and chance to win the new LEGO Set of the Month. No spamming (beyond once a month), no selling your emails to anyone. I don't even know who I would sell them to. It may be worth investigating.

3. Follow @jedikermit on Twitter and retweet this tweet. If you're not on The Twitter, you really should be. Sign up just for this entry. And follow me. So worth it. You can follow the #PlayLAP hashtag to see what other people are doing with Play Like a PIRATE. A book you should totally buy.

So you can enter up to three times. Don't try and cheat. Teachers always know.

Some fine print: the LEGO Set of the Month will only be available to U.S. residents. Even though I love everyone on the planet, international shipping is beyond my reach right now. The drawing for the April LEGO Set of the Month will be at 10 AM MST on Friday, April 28. The drawing will be taken from all eligible entries with a random generator. So hopefully you win. Yeah, you.

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Friday, April 14, 2017

Graphic Novel Review: Steve Jobs: Insanely Great

 Steve Jobs: Insanely Great. Jessie Hartland, 224 pages, Random House Teens. 9/10 

At the end of a good biography, you want to feel a sense of loss when you finish the final chapter. Whether the person was a hero or villain, if you've truly come to know that person through the book, you've accompanied them on life's journey, and you're saying goodbye to them. Finishing Steve Jobs: Insanely Great by Jessie Hartland had that feel to it.

I came across the graphic novel last year as part of the National Council for the Social Studies/Children's Book Council list of Notable Trade Books for Teaching Social Studies. I had the honor of serving on that committtee for three years, and it's been a great resource for me. I may have stumbled upon Steve Jobs: Insanely Great on my own, but seeing it on that list bumped it up a notch.

Hartland structures the graphic novel chronologically, but this book is far more than a look at Jobs' life. She's able to draw out the pop culture of the period, and the technology necessary to tell the story of the Apple founder and the contributions he made to the tech world -- and our lives. Starting with his childhood in northern California and parents who encouraged his tinkering through junk-scavenging and gifts of electronic kits, we see a man whose curiosity and ambition would lead him to change the world.

I've been immersed in biographies of "creative" types lately -- Jim Henson, George Lucas, Charles Schulz, Walt Disney -- and Jobs seems to have a lot in common with them. A mastery of the status quo, but having a vision that goes higher and sees further than that narrow view. And with that mastery, sometimes comes arrogance, and a personality dismissive of anything not up to their standards. Hartland does a good job of addressing Jobs' notorious hard-to-work-withness, while still keeping his humanity intact, and getting at some of the roots of his "not good enough" rants that were legendary at Apple. Some of those roots were psychological, but others were simply that if Apple put out something substandard, they may as well not put out anything at all.

I'm not an Apple fanboy, but there are things they do well, and Hartland draws out what makes them different from other tech companies, and how much of that can be attributed to Jobs. Would those distinctions have happened without him? Will that innovation continue at Apple now that he's gone?

With any biography you make choices about how much of their personal life to include, and the author puts in enough about his relationships and children to give you the broad strokes, but the book is much more about his personality, his passion, and accomplishments than his roles at home.

The artwork is distinctive and stylized, cartoony and kind of messy, but after a few pages I was into it and enjoyed it. She uses an interesting mix of messy, cluttered pages and clean lines, which seem to explode and then narrowly focus as Jobs' ideas did themselves.

In the Classroom

If you ask most students what the most important invention of the last hundred years is, they'd probably say their phones. Of course, when they mean "phones," they're meaning the handheld computer/music player/GPS/all-in-one tool that is sometimes used to talk to someone with their voice, which is what a phone was when I was a pup. Steve Jobs: Insanely Great does a fantastic job of outlining what the state of technology was in the 1960s, 1970s, 1980s, and 1990s, and how Steve Jobs intersected with the technology of those eras. Each of those two-page spreads features a dozen or more different kinds of tech. You could have students do a little bit of research on those, and then connect them to their lives today. With the resurgence of vinyl, kids might have record players in their homes again -- but a lot of them wouldn't have a VCR. Looking at inventions of the past can help inspire kids not just in our STEM and STEAM classes, but in all subject areas.

Apple's advertisements have a prominent place in the book -- everything from posters to magazine ads to the famous 1984 commercial. Having students compare the vintage ads for Apple products to IBM, and create their own ads for either vintage or current products based on that template would be a great way to connect them to the period.

Hartland includes an extensive bibliography -- kids who are interested in Steve Jobs (and a lot of them are) would be able to use this as a jumping-off point to do more extensive research. It would be interesting to follow up on some of the quotes about him that paint him as particularly saintly or particularly...particular. He was a polarizing figure who changed all of our lives. He's worth getting to know, and this book is a great place for kids or adults to start.

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